![]() To access the Breeding Center you need to have access to the 2nd island you visit during your journey: Omninesia. Otherwise traits are chosen at random for the newborn Temtems. It is possible to pass down the trait of a Temtem to its baby when breeding by using a specific gear item available in the breeding center shop. The starter TemTem 1.0 always have the same trait when offered to the player. It is worth noting that some Traits can make some unevolved Temtems worth considering.įor example some Temtem lines have the Camaraderie trait available for their first stage of the evolutionary line making all damage reduced by 50% if they are teamed up with another Temtem of the same evolutionary line. Some Temtem species share the same traits while others are specific to some species making them even more unique. Every Temtem species has 2 possible traits and there is a 50% chance to find either. ![]() ![]() TemTem 1.0 Traits are special abilities that each Temtem has in battle. It is possible to “lock” a SV from either parents by using special gear (more on that in the breeding section down below). For each of the 7 stats, by default, the child has a:Ĥ0% chance to inherit the best SV between its two parentsĤ0% chance to inherit the average of the two parents’ SVĢ0% chance to inhterit the worst SV between its two parents What is interesting is that SV are transferred to children when Temtems make babies. It is best to consider a Temtem to not be able to change its SV overall to make things easier to understand. SVs are almost set in stone and can be modified only by using very rare items that are very hard to obtain. Every Temtem has a value set between 1 and 50 for each of the 7 Stats With 1 being the worst possible and 50 being the best SV possible. The Standard Values, or SVs are sort of the “genetic material” of a Temtem. To use an analogy with the real world dogs usually have four legs and human beings tend to walk on their legs and have 2 arms, some dogs may have lost a leg and some humans may have lost an arm or a leg but in general they all start with the same rough design. Every Temtem of the same species will start from this base and then other values will have an impact. The Base Stat Total, commonly called BST represents the statistical values of a Temtem species in general. I am talking about easy to understand easy to use mechanics that make your Temtems significantly strongers and your life essentially much easier. It is important not to underestimate the impact of BST, SV, TV, and Traits as they can make your experience with the game much more enjoyable if you understand use them to your advantage.Īnd no, this section is not about min-maxxing and intense maths.
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